Main Summary

This Project was created using Unreal Engine 5 Blueprints and was developed with a team of 3 other students at Trevecca Nazarene University using the software Diversion.

A single-player, third-person fantasy/adventure game in which the players will control an apprentice wizard and complete quests given by the Overseer, in which they must fight four elemental (air, earth, fire, water) wizards and obtain their magical orbs.

Assets were found using Epic Games’ FAB store

Sprint meetings are held weekly using Scrum, where we design a Scrum board and assign each of us a unique role to ensure project success and organization.

Learning Experience

  • UNREAL ENGINE 5

  • DIVERSION

  • AGILE/ SCRUM METHODOLOGY

  • ASSET INTEGRATION

  • ROLE OWNERSHIP

  • BLENDSPACE ANIMATION

  • Current Enemies: Cactus, One-Eyed monsters, mushrooms, and Slime

  • Current Boss: Fire Elemental

The Overworld, where all refugees stay.

  • The Fire World with a village and a world filled with fire and monsters.

The Full Game Demo in Under 4 Minutes.

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