Hampter
Main Summary
This Project was created using Unreal Engine 5 Blueprints with a focus on the Paper 2D plugin.
Hampter is a 2D adventure, platformer, side-scrolling game. Featuring Hampter on his way to find an escape route from an underground dungeon to once again become free!
The player can explore and interact with various NPCs and solve puzzles while traversing the dangers of “The Underground.”
All Hamsters were designed and animated by hand using the Pixilart application.
Learning Experience
UNREAL ENGINE 5
PAPER 2D
ANIMATION
PIXEL-ART DESIGNING
DIALOG BOXES & COMPONENTS
STRUCTURES & DATA TABLES
Dialogue System, which includes interfaces, structures, and data tables.
When the player enters the entity's collision, they receive an option to interact, starting the dialogue sequence.
The entity will begin speaking, and the player will then sometimes have an option to respond in whichever dialogue option they intend.
All dialogue lines are taken from a data table similar to an Excel sheet with seven columns.
The player’s action, including jumping, running, and interacting.
A constant update on Animation, checking if the sprite should be changed depending on the player’s actions.
Animation used from the help of “Pixilart” and UE5 Flipbook.
Pixilart application on the Google Play Store was used to draw each frame.
Unreal Engine’s Paper Flipbook was used to combine all sprite images into an animated flipbook.